forked from snapshot112/minigame-menu
		
	
		
			
				
	
	
		
			161 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			161 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Created by snapshot112 on 8/10/2025
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|  */
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| 
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| #include "grid_game_engine.h"
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| 
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| #include <locale.h>
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| #include <ncurses.h>
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| #include <stdlib.h>
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| 
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| int same_coordinate(const coordinate a, const coordinate b) {
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|     return a.x == b.x && a.y == b.y;
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| }
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| 
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| int modulo(const int number, const int mod) {
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|     int result = number % mod;
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|     if (result < 0) {
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|         result += mod;    //This is not how math is supposed to work C, damnit.
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|     }
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|     return result;
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| }
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| 
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| void show_grid_on_offset(const grid *gp, const int starting_x, const int starting_y) {
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|     const int height = grid_height(gp);
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| 
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|     for (int y = 0; y < height; y++) {
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|         char *rij = grid_fetch_row(gp, y);
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|         mvprintw(starting_y + y, starting_x, "%s", rij);
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|         free(rij);
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|     }
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|     refresh();
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| }
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| 
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| void show_grid(const grid *gp) {
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|     show_grid_on_offset(gp, 0, 0);
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| }
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| 
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| void update_grid(grid *gp, const char c, const int x, const int y) {
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|     if (grid_put(gp, x, y, c) == 1) {
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|         mvaddch(y, x, c);
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|     }
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| }
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| 
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| /*
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|  * Shows the victory screen.
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|  *
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|  * Side Effect:
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|  * Clears the console and prints the victory message.
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|  */
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| static void display_victory(const coordinate location) {
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|     mvaddstr(location.y, location.x, "YOU WON!!!!!");
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| }
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| 
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| /*
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|  * Shows the GAME OVER screen.
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|  *
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|  * Side Effect:
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|  * Clears the console and prints the GAME OVER message.
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|  */
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| static void display_loss(const coordinate location) {
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|     mvaddstr(location.y, location.x, "GAME OVER");
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| }
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| 
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| /*
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|  * Shows the quit screen
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|  *
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|  * Side Effect:
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|  * Clears the console and prints the quit message.
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|  */
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| static void display_quit(const coordinate location) {
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|     mvaddstr(location.y, location.x, "You quit the game");
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| }
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| 
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| /*
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|  * Shows the hacker man screen
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|  *
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|  * Side Effect:
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|  * Clears the console and prints the hacker man message.
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|  */
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| static void display_hackerman(const coordinate location) {
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|     mvaddstr(location.y, location.x, "The hacker man strikes again...");
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| }
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| 
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| void graceful_exit(const coordinate message_location) {
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|     mvaddstr(message_location.y, message_location.x, "Press ENTER to exit.");
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|     while (1) {
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|         switch (getch()) {
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|             case KEY_BACKSPACE:
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|             case KEY_ESCAPE:
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|             case KEY_ENTER:
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|             case '\n':
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|                 return;
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|         }
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|     }
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| }
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| 
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| void game_exit_message(const grid *gp, coordinate location) {
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|     const state current_state = grid_fetch_state(gp);
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|     switch (current_state) {
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|         case STATE_GEWONNEN:
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|             display_victory(location);
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|             break;
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|         case STATE_VERLOREN:
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|             display_loss(location);
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|             break;
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|         case STATE_QUIT:
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|             display_quit(location);
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|             break;
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|         default:
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|             display_hackerman(location);
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|     }
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| 
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|     location.y += 2;
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|     graceful_exit(location);
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|     refresh();
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| }
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| 
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| void enable_highlight(const game_colors color) {
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|     attron(COLOR_PAIR(color));
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| }
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| 
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| void disable_highlight(const game_colors color) {
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|     attroff(COLOR_PAIR(color));
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| }
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| 
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| /*
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|  * Initialize ncurses.
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|  *
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|  * This enables cbreak, noecho, hides the cursor and enables the extra keys.
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|  * This also creates the color pairs needed for game_colors and sets ESCDELAY to 0.
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|  */
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| static void init_ncurses(void) {
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|     ESCDELAY = 0;
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|     setlocale(LC_ALL, "");
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|     initscr();
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|     cbreak();             // So you can cancel the game with ctrl + c.
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|     keypad(stdscr, TRUE); // Enable extra keys like the arrow keys.
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|     noecho();             // Don't write the keyboard input to the console.
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|     curs_set(0);          // Hides the cursor.
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| 
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|     start_color();
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|     init_pair(BLACK, COLOR_BLACK, COLOR_BLACK);
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|     init_pair(WHITE, COLOR_BLACK, COLOR_WHITE);
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|     init_pair(BLUE, COLOR_BLACK, COLOR_BLUE);
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|     init_pair(GREEN, COLOR_BLACK, COLOR_GREEN);
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|     init_pair(CYAN, COLOR_BLACK, COLOR_CYAN);
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|     init_pair(MAGENTA, COLOR_BLACK, COLOR_MAGENTA);
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|     init_pair(YELLOW, COLOR_BLACK, COLOR_YELLOW);
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|     init_pair(RED, COLOR_BLACK, COLOR_RED);
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| 
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|     clear();
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| }
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| 
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| void init_engine(void) {
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|     init_ncurses();
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| }
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| 
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| void cleanup_engine(void) {
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|     endwin();
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| }
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