forked from snapshot112/minigame-menu
manual??? and refactoring
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@@ -9,13 +9,6 @@
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#ifndef MINIGAME_MENU_MINIGAME_MENU_H
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#define MINIGAME_MENU_MINIGAME_MENU_H
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typedef enum {
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GAME_MAZE_RUNNER = 0,
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GAME_SNAKE = 1,
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GAME_MINESWEEPER = 2,
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GAME_QUIT = 3,
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} game;
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/*
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* A minigame menu for games configured to run on the grid game engine.
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*
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