2025-10-15 14:15:01 +02:00
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#include <stdio.h>
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#include <unistd.h>
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2025-10-16 14:43:32 +02:00
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#include <stdlib.h>
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#include <string.h>
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2025-10-15 14:15:01 +02:00
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#include <curses.h>
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#include <math.h>
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#include <time.h>
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2025-10-15 14:15:01 +02:00
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2025-10-16 14:43:32 +02:00
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struct chart {
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size_t length;
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double *prices;
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};
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struct coin {
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const char *name;
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const char *description;
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struct chart chart;
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};
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struct chart new_chart(size_t length)
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{
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double *prices = malloc(length * sizeof(double));
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prices[0] = 20;
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for (size_t i = 1; i < length; i++) {
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prices[i] = prices[i - 1] + (rand() % 3 - 1.5);
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}
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return (struct chart) {
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.length = length,
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.prices = prices
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};
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}
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2025-10-15 14:15:01 +02:00
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enum game_state {
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GAME_BEGIN,
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GAME_IDLE,
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GAME_BUY,
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GAME_SELL,
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GAME_END,
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};
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struct button {
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char *name;
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size_t width;
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size_t height;
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struct button *next;
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};
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struct button *new_button(char *name, size_t width, size_t height)
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{
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struct button *button = malloc(sizeof(struct button));
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button->name = name;
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button->width = width;
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button->height = height;
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button->next = NULL;
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return button;
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}
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struct game {
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enum game_state state;
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int bank;
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struct coin coin;
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struct button *button;
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};
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void draw_box(size_t x, size_t y, size_t width, size_t height)
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{
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mvaddch(y, x, '+');
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mvaddch(y + height - 1, x, '+');
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mvaddch(y + height - 1, x + width - 1, '+');
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mvaddch(y, x + width - 1, '+');
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for (size_t i = 1; i < height - 1; i++) {
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mvaddch(y + i, x, '|');
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}
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for (size_t i = 1; i < height - 1; i++) {
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mvaddch(y + i, x + width - 1, '|');
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}
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for (size_t i = 1; i < width - 1; i++) {
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mvaddch(y, x + i, '-');
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}
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for (size_t i = 1; i < width - 1; i++) {
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mvaddch(y + height - 1, x + i, '-');
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}
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}
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void draw_button(struct button *b, size_t x, size_t y)
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{
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draw_box(x, y, b->width, b->height);
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mvaddstr(y + b->height / 2, x + b->width / 2 - strlen(b->name) / 2, b->name);
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}
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void draw_chart(struct chart *chart, size_t x, size_t y)
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{
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draw_box(x - 1, y - 1, (chart->length * 2) + 8, 23);
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for (size_t i = 0; i < chart->length; i++) {
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for (size_t j = 0; j < chart->prices[i]; j++) {
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mvaddch(30 - (y + j), x + (i * 2), '?');
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}
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}
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struct button *buy = new_button("buy", 20, 5);
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struct button *sell = new_button("sell", 20, 5);
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struct button *scam = new_button("scam", 20, 5);
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attron(COLOR_PAIR(1));
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draw_button(buy, 4, 28);
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attroff(COLOR_PAIR(1));
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attron(COLOR_PAIR(2));
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draw_button(sell, 28, 28);
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attroff(COLOR_PAIR(2));
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attron(COLOR_PAIR(3));
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draw_button(scam, 52, 28);
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attroff(COLOR_PAIR(3));
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}
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void draw_game(struct game *game)
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{
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clear();
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mvaddstr(0, 0, game->coin.name);
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mvaddstr(1, 0, game->coin.description);
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draw_chart(&game->coin.chart, 5, 5);
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refresh();
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}
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int main(void)
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{
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srand(time(NULL));
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initscr();
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start_color();
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init_pair(1, COLOR_GREEN, COLOR_BLACK);
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init_pair(2, COLOR_RED, COLOR_BLACK);
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init_pair(3, COLOR_BLUE, COLOR_BLACK);
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cbreak();
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noecho();
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nonl();
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intrflush(stdscr, FALSE);
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keypad(stdscr, TRUE);
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clear();
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refresh();
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struct game game = {
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.state = GAME_BEGIN,
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.bank = 1000,
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.coin = (struct coin) {
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.name = "Bitcoin",
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.description = "A fucking scam.",
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.chart = new_chart(30)
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}
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};
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draw_game(&game);
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refresh();
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sleep(300);
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endwin();
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}
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